The Dustland — the world's first Proof of Workout audio game, where storytelling progresses and you get virtual rewards (NFT/DOSE tokens) that you can use to improve and develop your adventure.
About The Dustland
Created by OliveX, using technology from Six to Start, Dustland Runner runs on the successful Zombies Run! It's the best in class app for cross-device running adventures and tracking player goals and progress. Survive and thrive in a post-apocalyptic future. Run for resources, find other survivors and uncover the mysteries of The Dustland. Your mission - to race across Dustland and save the future. Train physically to get rewards. The more missions you complete, the more rewards you get. The reward depends on the distance, not on the results. Rewards include exclusive NFT and DOSE tokens.
DOSE — a utility token that is the backbone of Dustland as well as the OliveX (BVI) gamified fitness ecosystem.
Dustland has 4 factors that influence its design and development:
1. | At the core of the gameplay - a robust fitness tracking app that allows the player to set their own goals. |
2. | Immersive Narrative Mystery — a fragmented narrative that players experience every time they complete a mission. |
3. | Players will receive DOSE tokens directly for participating in the crypto game, as well as NFTs. Players have the right to trade, sell, give away, lend or burn the NFTs and DOSE tokens they receive. |
4. | All players start without a vehicle and can participate in the game's economy. |
Battlepass — a linear progression system that will be added later in the development process, where players are rewarded for consistently participating over a long period of time. Players will be able to purchase a battle pass each season, which will allow them to receive rewards at each level of development.
More about defi app
The winner receives several DOSE tokens along with the owner of the land. Both players receive a certain number of rating points, depending on the relative difference in power level between them. Opponents are selected, based on the league's ranking system, with players moving up or down the league when they reach a certain number of ranking points.
DOSE tokens will be distributed to players in the OliveX Fitness Metaverse. To facilitate this, DOSE tokens are regularly distributed from the player reward pool into separate pools for each gameplay. The main rewards from each of these events use this pool. The flow of tokens from the player reward pool into each fitness game will decrease over time to ensure that the pool always has tokens, available to use as player rewards.