• Dapps:16.23K
  • Blockchains:78
  • Active users:66.47M
  • 30d volume:$303.26B
  • 30d transactions:$879.24M

European Consumer Organizations File Complaint Over In-Game Currencies

user avatar

by Giorgi Kostiuk

2 years ago


  1. Complaint Details
  2. Major Game Companies Under Scrutiny
  3. Legislative Initiatives in the EU

  4. A coalition of European consumer protection organizations has taken aim at the video game industry’s use of in-game digital currencies, filing a formal complaint with the European Commission.

    Complaint Details

    On September 12, the European Consumer Organisation (BEUC), alongside 22 member organizations from 17 different countries, urged for stronger regulatory action. They called for the European Network of Consumer Authorities (CPC-Network) to address the growing concern over in-game currencies that are often marketed in a way that maximizes consumer spending.

    The complaint highlights the widespread use of digital currencies in free-to-play games, particularly those aimed at children, which has become a significant source of revenue for game developers. The watchdogs argue that the dual nature of these currencies—acting both as digital content and as a payment mechanism—creates legal uncertainties within the European Union.

    According to BEUC’s report, many video game companies exploit the psychological impact of in-game currencies, making it easier for consumers to spend without fully understanding the financial implications. In many cases, prices are only displayed in these digital currencies, without clear conversion rates to real money, making it harder for players, especially younger ones, to gauge how much they are actually spending. The watchdogs allege that these practices could be in violation of EU consumer protection laws.

    Major Game Companies Under Scrutiny

    The report specifically calls out major industry players such as Activision Blizzard, Electronic Arts, Epic Games, Roblox Corporation, and Ubisoft for their extensive use of in-game currencies. It notes that Epic Games’ Fortnite alone can generate up to $2 million daily from in-game purchases, with spending by children on such transactions increasing 18% between 2020 and 2023.

    Interestingly, while the report does not directly mention cryptocurrencies, it draws parallels to Web3 games that use blockchain-based tokens for in-game purchases. This signals the broader relevance of the issue as gaming increasingly intersects with emerging financial technologies.

    Legislative Initiatives in the EU

    Meanwhile, the European Union (EU) has made significant progress in establishing a comprehensive regulatory framework for cryptoassets, with the adoption of the Markets in Crypto-assets (MiCA) Regulation in 2023.

    The complaint by European consumer protection organizations aims to regulate the use of in-game currencies in video games, which could have a significant impact on the industry and protect consumer rights in the future.

0

Rewards

chest
chest
chest
chest

More rewards

Discover enhanced rewards on our social media.

chest

Other news

Uniswap Proposes Protocol Fee Activation Across Multiple Deployments

chest

Hayden Adams, the founder of Uniswap, has proposed activating protocol fees across Uniswap v4 and other network deployments, reigniting a key governance debate in DeFi.

user avatarMaya Lundqvist

SEC Increases Position Limits for Bitcoin ETF Options

chest

The SEC has approved a significant rule change for options on BlackRock's iShares Bitcoin Trust, raising the position and exercise limits from 250,000 contracts to 1,000,000 contracts.

user avatarLeo van der Veen

BNB Chain Reaches $52 Billion in Tokenized Real-World Assets

chest

BNB Chain has reached approximately $52 billion in tokenized real-world assets, marking significant growth in the sector.

user avatarLi Weicheng

Sui Introduces Gas-Free Transfers for Stablecoins

chest

Sui has launched a new feature that allows users to transfer stablecoins without the need to hold the network's native token for transaction fees.

user avatarAisha Farooq

Pumpfun Transfers 81,712 SOL to Kraken, Impacting Solana Market

chest

Pumpfun has transferred a significant amount of SOL to Kraken, raising concerns about selling pressure in the Solana market amidst declining memecoin trading activity.

user avatarTenzin Dorje

Bitcoin ETF Inflows Surge Amid Improved Macro Sentiment

chest

Bitcoin ETFs recorded significant net inflows of $1.323 million on July 17, indicating renewed demand for Bitcoin through regulated investment products.

user avatarBayarjavkhlan Ganbaatar

Important disclaimer: The information presented on the Dapp.Expert portal is intended solely for informational purposes and does not constitute an investment recommendation or a guide to action in the field of cryptocurrencies. The Dapp.Expert team is not responsible for any potential losses or missed profits associated with the use of materials published on the site. Before making investment decisions in cryptocurrencies, we recommend consulting a qualified financial advisor.