Gigaverse has provided new data on revenue and updates. The total annual revenue has surpassed $6 million, indicating an increase in player numbers and engagement.
Financial Performance and Revenue Model
Gigaverse reports over **$6 million in annual revenue**, which is primarily generated through a **$10 equivalent ETH** signup fee and repeat purchases of “Giga juice,” a premium in-game booster. This total does not include NFT minting revenue or activity on third-party markets. The team reports high retention rates, ranging from **60 to 80% on Day 7**.
New Fishing Mode and Gameplay Expansion
A new feature introduced is a **fishing mode** — a separate gameplay mechanic designed to complement current game mechanics and provide a slower-paced experience. Future fishing competitions are also planned. Gigaverse continues to regularly release new content since launch, including dungeon exploration, gear crafting, and an integrated marketplace.
Marketplace Stats and Future Updates
On **Gigamarket**, over **1.25 million** items have been processed across **140,000 transactions**, totaling more than **$250,000 in volume**. These figures exclude activity on OpenSea or Magic Eden and reflect solely on-chain trading within the game. Updates are also expected for ROM — NFT-based assets that will enhance resources and energy while supporting various game types. The developers continue to operate under a no-roadmap policy, favoring frequent updates without pre-announced milestones.
Gigaverse showcases significant achievements both in financial performance and gameplay expansion. The introduction of new mechanics and continuous updates reflect the team's commitment to maintaining player interest.