RavenIdle, a new idle RPG from RavenQuest developers Tavernlight Games, officially launches on July 4 with a $70,000 prize pool that can grow to $570,000.
Launch and Prize Pool Structure
RavenIdle starts with a $70,000 prize pool funded through a unique risk-to-earn structure. The full prize pool has the potential to grow to $570,000, with 100% of revenue from battle pass sales directed towards prize distribution.
Gameplay Mechanics of RavenIdle
The game runs on Immutable’s zkEVM and is accessible via web browsers, mobile devices, and Telegram. Players can send heroes on automated dungeon runs, develop land, manage trade packs, and engage in resource gathering while earning $QUEST tokens. Unlike typical idle games, RavenIdle emphasizes mechanical depth, character customization, and economic integration.
Future Plans and Development of New Project
Season 0 is designed to test engagement across platforms while rewarding early adopters. Developers also stated that a third game from the RavenQuest universe is expected to be released later this year.
RavenIdle presents a unique direction in the idle RPG genre with the potential for a significant prize pool growth. Emphasis on mechanical interaction and economy makes the game appealing to a wide audience.