SMK Cyber Media Students Dive into the World of Web3 Gaming and Digital Assets

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by Giorgi Kostiuk

2 years ago

Made with AI


  1. Gamecomm Inter School Roadshow
  2. Real Adoption in Web3 Gaming
  3. Zivana: More than Just a Badge

  4. Today, more than 300 high school students from SMK Cyber Media in Jakarta were introduced to the cutting-edge world of Web3 gaming through the Gamecomm Inter School Roadshow, in collaboration with Sekuya.

    Gamecomm Inter School Roadshow

    Today was an exciting day for the students of SMK Cyber Media in Jakarta. Over 300 high school students took their first step into the advanced world of Web3 gaming through the Gamecomm Inter School Roadshow. This event, organized in collaboration with Sekuya, represents a significant step towards engaging the younger generation in Web3 technology, providing them a unique experience via the labs.sekuya.io platform.

    Real Adoption in Web3 Gaming

    For many of these students, their introduction to the worlds of Web3 and blockchain gaming was their first real experience. Through the Sekuya Labs platform, students explored how they could claim and utilize digital assets in gaming. The highlight of the day was the opportunity to claim the Digital Badge of Zivana, a collaboration character between Sekuya and Gamecomm. Zivana is not just a digital badge — it represents a pivotal character in the Sekuya SAGA game. Students who earned this badge will be able to integrate Zivana into their future gameplay within Sekuya SAGA, giving them a taste of real-world application of Web3 gaming and ownership.

    Zivana: More than Just a Badge

    The Digital Badge of Zivana is more than just a simple token; it symbolizes ownership and participation in the Web3 world. This character, created through the collaboration between Sekuya and Gamecomm, merges Indonesian cultural elements with modern gaming. By earning the Zivana badge, these students are now part of the Sekuya ecosystem, and as the game evolves, so will their digital assets.

    This event was designed not only to introduce students to gaming but to empower them with the potential of Web3 technology for their future careers. Sekuya and Gamecomm Indonesia are deeply committed to supporting the creator economy and nurturing future talent in the gaming and tech industries. Initiatives like this roadshow are key to fostering the next generation of tech-savvy individuals who will shape the future of Web3.

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