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The Sandbox Raises $20 Million in Funding for Metaverse Development - Part 3

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by Giorgi Kostiuk

a year ago


The Sandbox, a key player in the metaverse industry, has successfully generated $20 million by issuing convertible promissory notes to enhance its virtual world platform.

Animoca Brands Corporation Limited, a company dedicated to advancing digital property rights in the open metaverse, alongside its subsidiary Bacasable Global Limited, the operator of The Sandbox, have reported a triumphant fundraising campaign through convertible promissory notes, capped at a $1 billion valuation.

The issuance of convertible promissory notes offers immediate capital to investors with the flexibility to convert their debt into equity in the future, possibly during subsequent funding rounds or an initial public offering (IPO). This funding structure reflects a growing investor trust in The Sandbox's future vision and the potential impact of the metaverse.

Kingsway Capital and Animoca Brands spearheaded this strategic funding round, with LG Tech Ventures and True Global Ventures joining in. The convertible notes will allow holders to convert into Bacasable Global Limited's equity under identical terms to existing preference shares.

Yat Siu, co-founder and executive chairman of Animoca Brands, has expressed gratitude for the ongoing support, emphasizing the commitment to The Sandbox's vision. The anticipation surrounding composable user-generated content games' future is palpable.

The newly acquired funding will play a crucial role in realizing The Sandbox's vision of a decentralized virtual world merging culture and gaming. The company aims to improve creators' earning prospects by revamping its Game Maker and VoxEdit 3D editor tools, introducing new social interactions for avatars, diversifying gameplay options through a new multiplayer rules system set for Beta release this year and public launch in 2025.

Yat Siu also cited McKinsey's projections that the metaverse could contribute $5 trillion to the global economy by 2030. While popular games like Minecraft and Roblox lack digital property rights for users, The Sandbox represents a shift in user-generated content games in the digital ownership era.

Additionally, The Sandbox is in the process of creating a mobile version of its decentralized metaverse, slated for release in 2025.

Since its initial release in November 2023, The Sandbox has achieved significant milestones like hosting over 1,000 user-generated experiences on its virtual map and connecting more than 5.7 million user accounts to crypto wallets. It has positioned itself as a premier mainstream application, enabling the onboarding of new users to Web3 by leveraging the power of fandom to explore the metaverse.

The Sandbox boasts over 400 partnerships with prominent global brands such as Lionsgate, Hellboy, Magnificent Century, Habbo, Space Invaders in Shibuya109, Notorious BIG, Warner Music, Ubisoft, Snoop Dogg, and Gucci. More than 100 experiences featuring these brands are currently under development and expected to launch throughout 2024.

Arthur Madrid, CEO and co-founder of The Sandbox, emphasized the platform's mission: empowering all users to express themselves, discover diverse cultures, and engage with various creative domains. The Sandbox strives to develop tools and technologies that foster fairness and fresh opportunities for creators across games, music, fashion, art, sports, and entertainment domains, aligning with The Sandbox's commitment to democratizing creativity and culture within the metaverse.

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