The game is designed with multi-player real-time interactive PK as its design purpose. Through simple and easy-to-use rules, the player's operations are directly transformed into game strategies. Among them, the combat fun of brainstorming collision is very addictive. In the game, everyone is a unique planet. The big ball eats the small ball, and the only goal is to devour the TRX of other players.
Новости
Эфириум: Виталик Бутерин, новые планы и выходы разработчиковВиталик Бутерин обсудил будущее Эфириум, включая децентрализованное управление и уход ключевых разработчиков.
A1
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