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Kangamoon Launches Telegram-Based Play-to-Earn Game

Kangamoon Launches Telegram-Based Play-to-Earn Game

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by Giorgi Kostiuk

a day ago


Kangamoon has launched its highly anticipated game on the Telegram platform, marking a significant step for the project in moving from hype to practical utility.

Game Launch and Gameplay

Launched on June 9, the game allows players to battle in real-time, earn $KANG tokens for victories, upgrade characters, and climb competitive leaderboards. Its key differentiator is seamless integration within Telegram, eliminating the need for downloads and attracting over 500 active players within the first two hours.

The 'KANG RUSH' Event

At the heart of the rollout is the 'KANG RUSH' event, a 30-day leaderboard competition with $5,000 in $KANG prizes for top players. This structure encourages repeat gameplay and deeper community participation, aligning with Kangamoon’s vision of building an active, reward-driven ecosystem.

Long-Term Project Prospects

The Kangamoon team has extended its token liquidity lock for an additional 24 months, aimed at reinforcing investor confidence and demonstrating a long-term commitment to the project and the Kangaverse. This move coincides with a trend where many new projects fail to provide clear signals of longevity. The dual focus on meme-driven branding and real utility is aiding its traction within a crowded market.

With an increase in in-game activity and a committed roadmap, the Kangaverse is shaping up to be more than just a meme. As more players join and the game ecosystem matures, Kangamoon is poised to establish itself as a legitimate Play-to-Earn contender.

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