Abeats Hero — a game world where heroes grow and fight. The goal of the player - to fight, breed, collect, train and create their own clan for their heroes. Players can enjoy the game and work towards the goal of increasing revenue while earning real cash value through the "play to earn" mechanism.

Description of the Abeats Hero project
The key difference between AbeatsHero and traditional games is that the economic design of the blockchain unlocks the power of complex economic models in traditional games and rewards players who reach higher levels of skill. AbeatsHero offers many different gaming options that allow players to use complex strategies and tactics to compete against each other for the highest rankings and access to in-game currency.
Currently, players can get more cash value to complete the game by doing the following:
| 1. | Compete in battles to earn leaderboard rank, prizes and $AHE. |
| 2. | Use in-game items and ABTS to develop heroes, improve attributes, skills and combat abilities. |
| 3. | Collect better heroes to improve your team's combat capability. |
As the only GameFi project that truly uses AI algorithms, Abeats has strategically upgraded core mechanics such as hero development, combat and trade (breeding, trading, and mining), keeping the economic system stable, improving player performance, providing financial security and helping the general management.
Players can train their heroes with the $AHE game and in-game items.
Basic properties
Attack affects damage - the higher the attack power, the more damage the hero can deal. Defense reduces damage, taken from an attack. The higher your own defense, the less damage you can take when attacked by an enemy. The hit rate determines whether an attack can successfully hit an enemy. Critical strike - an attribute that determines whether the effect of a critical strike successfully triggers when attacking. The damage increase affects the attribute of the damage dealt when attacking. The higher the value, the higher the damage to the enemy.
Evasion - a property that affects whether you hit the target or not. Critical strike resistance - an attribute that affects whether an enemy's critical strike effect will trigger. The higher the value, the lower the chance of getting a critical hit. Damage reduction - attributes that affect the damage, received during an attack. The higher the damage reduction, the less damage will be dealt by an enemy attack.




