DeepBlueSea — a GameFi of SLG project with a marine theme. The game mode is combined with the earning game and deployed on Binance Smart Chain. Deep Blue Sea aims to bring something new to BSC.

About the DeepBlueSea project
Thanks to the play-to-earn mechanism, DeepBlueSea players will have access to more sources of income, and not just a boring “farm”. They will be able to freely choose their favorite multiplayer battlefield and get more benefits through NFT and technology matching. There are over 90 warships and over 150 types of officer equipment in the Deep Blue Sea, each with unique characteristics. A distinctive economic system can ensure the infinite circulation of a certain number of tokens and protect the ecological health of the game as much as possible.
Fighting:
| 1. | The battle is fought in the form of a series of rounds. Each fight has no more than 8 rounds. |
| 2. | The firing order in each round is determined by the ship's speed in combat. |
| 3. | On the battlefield, the ships line up in one straight line and each ship is close to each other with a range of 1. |
If you defeat the "base camp" of the troops in 8 rounds, you will win the battle, otherwise you will be considered a loser. After each failure, players can challenge again. The "base camp" position must be equipped with ships, otherwise troops cannot be sent. Players do not need to pay gas fees, with the exception of withdrawing tokens from personal treasuries.
From the mined tokens, 10% of the tokens will be deducted, which will be placed in the treasury of the fund. Players can only register on one battlefield at a time. Rewards will vary, depending on the type of battlefield. Prizes, distributed by ranking, may vary, but the value of the content of the reward will not change.
Battle system
Battle uses a multiplayer chess method, inspired by Heroes of Might and Magic. As the number of players increases, the real-time game method, large map battlefield and other content will gradually open up. Players must pay tokens before they can participate in the battle. After the battle, players can receive NFT rewards, and the winners can receive additional bonuses and high-quality cards.
Like the adventure, the battle mode will be divided into three levels, respectively opening up many corresponding battlefields. The higher the level, the higher the entrance fee to the battlefield and the better the reward for winning.
The ship registration mechanism is designed to avoid battlefield problems, caused by the sale of NFTs, protect the balance of the game and ensure that the player experience in the battle game is shared by victory conditions, which can be divided into various modes such as capture the flag, occupy land, dead fighting, treasure hunting and so on.




