MetaElfLand, following the example of AXIE, hopes to lead the further development of GameFi & Play to Earn (P2E) and be a sign of a new fashion in the NFT game. Thanks to the built-in P2E mechanism, the game makes the interaction of players longer.

Brief description of the MetaElfLand game
Each MetaElf in the game has its own element attribute, which is divided into regular attributes and rare attributes. Various attributes hold each other back and effect MetaElf's fighting style. Common attributes include fire, water and wood, which cyclically hold each other back. Rare attributes include light and darkness, which are mutually restrained. The attributes of an element are determined at the time MetaElf is born. If a Meta Elf is obtained through mating and breeding, it will inherit the element attribute of its parents.
Players just need to press the Auto Battle button in the bottom right corner of the adventure map to start the auto-off. During auto-battle, characters will automatically search for enemies on the current map and fight until their vitality runs out or until the auto-battle button is pressed again.
Players are waiting for a lot of daily missions that they must complete. All missions are divided into several groups, and when the mission is completed, the progress bar of the corresponding group will be increased. When the progress bar reaches 100%, the group will receive a generous treasure chest!
Arena fighting features:
| 1. | The arena provides players with the opportunity to fully demonstrate their strength. |
| 2. | Players can enter the Arena by clicking the Arena button in the lower right corner of the main interface. An entry fee is charged for the first entry of the day. |
| 3. | Players can challenge others by clicking on the names in the list on the right. |
Don't forget to complete your battle formation before starting the challenge. Points are used for ranking in the Arena. The player's score will be increased by the system, according to the daily ranking order. The higher the score, the more badges will be awarded. Depending on the final score, certain rewards will be issued at the end of the season. Each season lasts two weeks.
Adventure Mode
The adventure mode is divided into twelve chapters, each with three levels of difficulty. Each difficulty has ten stages, and each stage has a boss fight. After defeating the boss, players will advance to a higher level. Defeating the stage 10 boss can clear the chapter and move on to the next one. Each stage requires a certain number of battles with small monsters to fulfill the boss challenge conditions. Bosses have more powerful and numerous skills, some even have special signature tricks. Therefore, in the boss battle, it is recommended to fight manually.




