Survivor Sector — a project on the Wax blockchain with a Play-to-Earn mode. During the gameplay, the player will have to develop his camp, upgrade characters in order to successfully repel mob attacks, participate in PvP mode, and much more.

Gameplay of Survivor Sector
At the beginning, you must build the Watchtower, using materials and special tools, and introduce 10 characters, after which you must distribute your characters among the available activities and begin to develop your camp successfully. There are 6 main activities in the game - defense, expedition, work at the sawmill, gardening, craft and recreation. Protection is a game event that occurs every 6 hours, regardless of the player. This activity involves defending your camp from monsters that unknowingly storm the camp in droves.
Expedition - a type of activity, where you need to send characters outside the camp. The characters are on the expedition for 4 hours and lose one stamina point each. Working at the sawmill will allow you to extract building material. One shift lasts 4 hours and takes away one stamina point from each character.
Working in the garden will allow you to get food. Gardening requires nimble characters, so the more dexterity points the better. Craft allows you to create equipment, as well as watchtower materials and tools, using SWAX and building materials. Rest takes place in a residential building and allows you to restore the stamina of the characters. To restore 1 point of stamina, you need 1 FOOD and 1 hour of time.
More about the game elements
On the project, you can observe 3 types of NFTs and 3 types of coins. NFT - characters, equipment, parts for Whatchtower. Coins - SWAX, FOOD, BUILDINGS MATERIALS. NFTs are the main game elements that are firmly connected with the above coins.
The main economic idea of the SurvivorSector project - to change supply and demand dynamically and that new users can enter the project only thanks to those who are already in the project, since they need Whatchtower, which is produced by the players, to start with.
All characters in SurvivorSestor have three static characteristics: Strength (S), Dexterity (A), Intelligence (I) and one dynamic characteristic - endurance:
| Strength | determines a character's strength and how well he or she does physically demanding work. For example, characters with a high strength score work well at a sawmill. |
| Agility | determines a character's ability to perform physically demanding but monotonous work. |
| Intelligence | determines the mental abilities of the character. Characters with a high level of intelligence are great for working in the workshop. |
In total, there are 5 buildings in the camp: Garden, Workshop, Watchtower, Residential House, Sawmill. The garden is intended for growing FOOD. Send characters with outstanding strength and dexterity points to the garden to improve food production.
Workshop - a place, where characters create various parts necessary for the construction and improvement of watchtowers, as well as equipment for other characters. The watchtower - the main building in the camp. It is also the highest, so that the sentry can notice the approach of mobs in time and start preparing for defense.
Residential building - a building, intended for the rest of the characters, as well as for the treatment of the wounded in battle. Sawmill - a building, designed for the production of building materials. Procurement of building materials is not an easy job, so strong, dexterous heroes are needed here.




