Zombie Outbreak Survival — a strategy MMORPG, built on the WAX blockchain. ZOS takes place in the city of Nitel during a zombie outbreak and follows the survivors as they scavenge, fight and rebuild the post-apocalyptic world eventually.

About the Zombie Outbreak Survival
ZOS aims to combine the harshness and risk inherent in the survival game genre with the ability for players to own in-game assets and freely buy/sell/trade with other players through NFT technology, where players not only survive but thrive. The history of ZOS is divided into eras. Each era, as the story progresses, is replenished with new game modes / game mechanics. The Era system allows players to understand in a simple and understandable way where you are in the history of ZOS and what events will happen next.
Game modes:
| Battle (PVE) | This is a strategic game mode that requires players to select the best equipment carefully to use in the created scenario. Scenarios include an enemy zombie boss (boss stats are selected for each instance) and environments such as an airfield, street, etc. Each environment will be useful for certain attack styles. |
| Battle (PVP) | This is a strategic game mode that requires players to select the best equipment carefully to use in the created environment against another player (1v1). Each environment will be useful for certain attack styles. |
The Early Survivor Alpha will be the first opportunity for players to play ZOS! Players will need at least 1 survivor, 1 weapon and 1 shield to participate. The strength of the zombies is determined randomly at the beginning of the battle. It is used as part of the equation to calculate how many health points a survivor will lose. Zombie Defense has a fixed number.
Supply Run — the version of Supply Run for 3 players. Players can team up with friends (or queue up for matchmaking) to launch the Supply Run together. As with the single player game, players are rewarded, based on the damage, dealt by the zombies. Supply Run (multiplayer) offers 2 types of rewards: individual rewards and group rewards.
More about the crypto gameplay
Weapons have a range stat, a noise stat and a damage stat. Shields have agility and defense. Players will select a location and be matched against other players in that location, with the first player to enter (without seeing who they are up against), receiving the first turn bonus.




