By 2030, the global market size for blockchain games will reach $614 billion

By 2030, the global market size for blockchain games will reach $614 billion

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by Max Nevskyi

3 years ago


Currently, the market size is approximately $154 billion. Experts have analyzed sales data for gaming products based on blockchain technology from 2017 to 2021. The overall annual sales growth rate was 21.8%.

Researchers from Fortune divided the world into five regions: North America, South America, the Middle East/Africa, Europe, and the Asia-Pacific region.

North America leads in blockchain game purchases in 2022, accounting for about 24% of the total market volume, equivalent to more than $30 billion. Analysts predict that North America will maintain its dominance.

Blockchain games online are becoming an increasingly popular segment of the gaming industry, according to experts. They are spreading rapidly on Android devices.

In October, the Undeads team released a game called Rush, intended for NFT owners from the Undeads Metaverse. This is a precursor to the upcoming release of a AAA blockchain game expected within the next one and a half years. In Rush, NFTs can be used to unlock gameplay and earn profitable rewards.

In June, Ubisoft announced the launch of a game called Champions Tactics. This game is developed on the Oasys blockchain, which uses a Proof-of-Stake algorithm and is optimized for gaming applications. The Oasys blockchain was created in early 2022 with the active support of many major video game developers, including Square Enix, Bandai Namco, Sega, and Ubisoft itself.

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