- Token Launch and User Base
- Key Development Milestones for Late 2024
- Plans for 2025
The popular Telegram clicker game Hamster Kombat has unveiled an ambitious roadmap for the remainder of 2024 and into 2025, marking its evolution into a comprehensive Web3 gaming platform.
Token Launch and User Base
With the token launch on September 26th, everyone is eager to know what’s next on the horizon of the Web3 game. Currently, Hamster Kombat has more than 300 million users, with 239 million joining within the first 81 days of its release. However, just 131 million people are eligible for the forthcoming airdrop, which represents 43% of the overall user population. The game has also implemented tough regulations, banning 2.3 million players for cheating.
Key Development Milestones for Late 2024
October: Season 2 of Hamster Kombat will be released, with a quick expansion of the game library with additional games. The game will also include external payment channels for easier on-ramping.
November: The game will launch a Progressive Web App (PWA) for iOS, Android, and PC to improve accessibility. Furthermore, the first wave of externally generated games will be released within the Hamster Kombat ecosystem. Season 2 will see the introduction of NFTs for in-game assets.
December: A dedicated advertising network will be deployed, allowing games in the Hamster ecosystem to be monetized successfully. Season 2 will also have clans, which will add complexity to the gaming mechanics.
Plans for 2025
Looking ahead to 2025, Hamster Kombat intends to launch a non-fungible token marketplace, stage competitive clan championships, and enable a second phase of its airdrop.
The Hamster Kombat team emphasizes value beyond profits, blending the qualities of Web2 and Web3 games to create an engaging experience. Part of the tokens given out after Season 1 will be locked for 10 months, aiming to maintain token value stability and reward dedicated participants.