Patrick Breaux, creator of Meta Machina, shares his experience of using AI to democratize the game development process and create a unique gaming ecosystem.
Individual Approach to Development
Game developer Patrick Breaux presented the trailer for his independent game Meta Machina, created using AI tools like Kling and MidJourney. The game concept is based on a 300-page lore documentation detailing the game world. According to Breaux, "Every player should be able to maintain a persistent character with achievements that matter across multiple games."
Digital Permanence
Meta Machina explores how next-generation infrastructure could provide true digital permanence for players. The "RiftSync" concept envisions persistent game universes where player reputation and choices matter beyond a single game. This proposal aims to address issues related to player progress disappearing with server shutdowns.
Gameplay Over Commercialism
Unlike many Web3 projects that focus on extraction mechanics and tokenomics, Meta Machina begins with comprehensive world-building. Developers prioritize engaging gameplay over monetization. Breaux remarked, "You need a universe before you try to bring a million users into it."
Meta Machina represents a new vision in game development, where AI opens new horizons for independent developers, offering players rich and sustainable game worlds.