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The founder of the Sandbox project is struggling with problems in the field of crypto games

The founder of the Sandbox project is struggling with problems in the field of crypto games

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by Max Nevskyi

2 years ago


Founder of The Sandbox, Sébastien Borget, shared his thoughts on the development of blockchain games during the recent NFT Paris conference. He noted a shift in sentiments among Web3 gamers, who are increasingly intolerant of games focusing on token incentivization models without real utility. Borget emphasized the importance of providing players with tokens and NFTs that have specific utility. He stated that successful projects in bearish market conditions are those that offer authentic gaming experiences and token utility, as opposed to those relying solely on tokenomics to attract players.

In contrast, Sky Mavis founder, Alexander Larsen, cautioned against excessive departure from the principle of gaming tokens to solely focusing on gaming pleasure. Larsen advocated for balance, noting the need for digital ownership and economic incentives for game developers to attract new users. He praised Axie Infinity for introducing new concepts in the industry, while acknowledging the need for ongoing improvements.

Dapper Labs CEO, Roham Gharegozlou, emphasized the potential of tokens, stating that they provide users with the ability to transfer ownership of digital experiences back to the player community. He envisions a future where tokens will play a central role in digital identity, reputation, and asset ownership.

CEO of Animoca Brands, Robbie Young, proposed an intermediary stage before the emergence of the metaverse. Young suggested using fungible tokens to transfer value between games to provide some level of interoperability while developers work on integration.

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