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Educaverse

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Ethereum
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News

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Arif Mukhtar

What is Educaverse?

Educaverse — the first blockchain virtual education platform for educational institutions, teachers and students to facilitate and improve the teaching and learning process. Users, using the AXON platform token, can own a part of the Educaverse map, represented by a virtual terrain (LAND). In this virtual space, users will be able to promote, develop and monetize their services.

Contents:

Educaverse - educational elements for working on Ethereum

How does Educaverse work?

LAND owners in Educaverse will be able to create or hybridize their educational institution with the Metaverse, taking advantage of this new environment. This will allow them to have a place in a metaverse where a broader audience of students will have access to more experiential and immersive learning from anywhere and from any device, including virtual reality (VR).

Educaverse provides the infrastructure to create and host educational content of all kinds in persistent and shared environments. Users will have the tools to create educational experiences such as 3D rooms or classrooms, events or tutorials, fairs, conventions, etc. They will also have the ability to upload their own content to the marketplace and monetize it by making it available to the community. The goal of the Educaverse team - to bring together and promote a wide range of international educational offerings through a metaverse, accessible to any user.

Distinctive features:

1. Access from any device.
2. Teaching and learning in any subject and educational level.
3. Benefit from educational content, developed by users in their own market.

AXON — the native currency of Educaverse. This is an ERC-20 token on the Ethereum network. On the Educaverse marketplace, you will be able to purchase LAND and other products by using AXON.

Game avatars

Users can create and use an avatar to access Educаverse. Educаverse avatars are customizable characters that will represent users in the virtual world. It is not necessary to have a personal avatar to visit Educaverse, as by default you will be able to access as a guest with an automatic avatar. The social experience of users in Educаverse is done through avatars, and it will be constantly improved.

By logging into Educaverse with an Educaverse wallet/passport, the user will be able to create their own personalized avatar among many customizable combinations. Once a user creates their avatar and claims their unique name, it will be applied to their Educaverse Passport.

Avatars can be customized in several ways by creating NFT items that users can buy and sell on the Educaverse marketplace or on platforms like Opensea.InfiniteArcade

These items can also be obtained through educational institutions, their own marketplace or as rewards for signing up, completing activities, contests, etc.

HUB bracelet

All Educaverse users will have a wrist device, called the HUB bracelet. The HUB bracelet - a device with a holographic interface that will allow you to view all kinds of information such as your profile, inventory, events calendar, available courses, news and more. It will also help you to access the map and teleport to its various locations in a fast and efficient way.

In the case of users who have enrolled in a course and are students, they will be able to access their learning platform directly from this device, having at their disposal all information about the course, from annotations, notes, documents to access to various activities and communication with classmates and teachers.

Important disclaimer: The information presented on the Dapp.Expert portal is intended solely for informational purposes and does not constitute an investment recommendation or a guide to action in the field of cryptocurrencies. The Dapp.Expert team is not responsible for any potential losses or missed profits associated with the use of materials published on the site. Before making investment decisions in cryptocurrencies, we recommend consulting a qualified financial advisor.