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In February, there was an active growth in the blockchain gaming sector
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In February, there was an active growth in the blockchain gaming sector

Mar 11, 2024

In February 2024, the blockchain gaming sector demonstrated significant growth, confirmed by Footprint company research. This progress was driven by the increase in prices of leading cryptocurrencies and the growth in the number of active users. However, the industry continues to face challenges related to player retention and engagement.

The market capitalization of blockchain-based gaming tokens increased by 54% in a month, reaching $18.5 million. The number of daily active users rose to 2.3 million, which is 28.9% more compared to January. Among blockchain networks, Ronin Network, BNB Chain, and Polygon gained the most popularity, accounting for 29.1%, 13.4%, and 13.1% of user activity respectively.

The report also notes that the total number of active blockchain games remains at 2,880, while the proportion of projects with over a thousand users decreased from 8.3% to 7.9%. Despite this, the number of active players increased by 28.9%.

Investment activity in the gaming sector of Web3 also continued to show growth dynamics: startups raised $83.6 million across 19 financing rounds. The majority of investments (89.5%) were made in projects with amounts less than $10 million, indicating a more conservative approach by venture investors.

Researchers emphasized that February was an optimistic month for the blockchain gaming industry due to active investment rounds and user growth driven by the overall popularity of the cryptocurrency sector. However, issues with player retention and engagement remain relevant for developers. Networks oriented towards gaming, such as Ronin and Oasys, received significant support.

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