SuperTrip⁶⁴ (SuperTripLand) — the digital universe created by artist SuperTrip64, where a browser-based shooter, meme culture, and collectible assets converge into a single space. The aesthetics of Nintendo 64, VHS glitches, and the early internet set the mood, while the in-game economy revolves around TripCoins and customization items. NFT collections on Ethereum confirm ownership and unlock bonuses: skins, access to events, and increased rewards. The project is presented as a community-driven experience with social hubs, mini-games, and regular updates, combining gameplay, art, and trading on marketplaces. No separate tradable token has been announced; value is built through rare NFTs, achievements, and seasonal participation.
- SuperTrip⁶⁴: history and creative concept
- Gameplay, modes, and in-game mechanics
- NFT collections, digital assets, and design of SuperTrip⁶⁴
- Economy, tokens, and the game’s blockchain
- Players, media, and the current development of SuperTrip⁶⁴
- Conclusion
SuperTrip⁶⁴: history and creative concept
SuperTrip⁶⁴ began as an artistic project by digital creator SuperTrip64, aiming to merge the aesthetics of retro consoles, VHS glitches, and internet memes into a unified digital universe. The author’s first works were video collages and graphics filled with saturated colors and layered noise effects, evoking associations with the Nintendo 64 era and early computer games. These experiments quickly resonated with an audience that appreciated visuals infused with nostalgia and digital expression.
Over time, the project evolved from a set of art objects into an interactive environment called SuperTripLand. Here, artistic practice, gameplay mechanics, and social interaction merged, creating a unique cultural phenomenon. The main idea was for NFTs to become not only collectible items but also elements of gameplay, unlocking customization and special features. Thus, SuperTrip⁶⁴ turned into an ecosystem where art, gaming, and community form a coherent narrative, and the creator’s visual style became a recognizable brand. Further development gained momentum with the release of the first collections, which strengthened the link between the artistic component and gameplay, laying the foundation for community growth.
Gameplay, modes, and in-game mechanics
SuperTrip⁶⁴ is a browser game built on Unity, combining the dynamics of a shooter with social elements. Accessibility without installation makes it appealing to a wide audience, while its visual style, referencing arcades and retro consoles, creates an atmosphere of digital nostalgia. Players begin with basic abilities and gradually unlock new modes, earning the in-game currency TripCoins.
The game world features several areas:
- PvP Arena — battles between players with rewards and missions;
- Neon Trip Mall Estates — shops and NPCs with quests;
- SuperTrip Arcade — mini-games and gambling elements;
- Red Tripcoin — temporary artifacts with bonuses.
These areas make the gameplay cycle diverse and keep players engaged by alternating activities.
With the release of version 2.0.0, the project introduced new social features: friend lists, private messages, and customizable profiles. The ranking and achievement system was expanded, fostering competition. Performance was improved, and graphics and the interface were upgraded. Altogether, this created the feeling of a complete game world where players can not only fight but also interact, develop strategies, and strengthen their position within the community.
NFT collections, digital assets, and design of SuperTrip⁶⁴
NFTs play a central role in the SuperTrip⁶⁴ ecosystem, providing players with customization and extra benefits. All collections are hosted on the Ethereum blockchain and are available for trading on marketplaces like OpenSea. Their value is determined not only by visual uniqueness but also by their integration into in-game mechanics.
Main collections:
- SuperTrippies — character skins with TripCoins bonuses and visual effects;
- 64 Bit Ecstasy & Serenity — decorative items with an affordable mint price;
- SuperTripNexus — rare artifacts and weapons of higher value;
- SuperTripShorts and art pieces featured on SuperRare and Foundation.
Each series has its own role: some serve as keys to gameplay advantages, while others enhance the social status of their owners. Token-gated access in Discord highlights the importance of NFTs for the community, granting entry to private channels and events. Additionally, the collections stand out for their high artistic quality, making them attractive to digital art enthusiasts. The diversity of assets combines aesthetics, in-game utility, and collectibility, creating a layered value system where an artifact is both a work of art and a gameplay tool.
Economy, tokens, and the game’s blockchain
The economic system of SuperTrip⁶⁴ is based on a combination of in-game currencies and collectible NFTs. The main currency is TripCoins, earned in matches and spent on cosmetics, quests, and mini-games. In some modes, Red Tripcoin appears as a temporary resource, providing additional bonuses for a limited time. These resources are not cryptocurrencies in the usual sense: they function only within the game and are not traded on external markets.
The structure of the project’s economy can be summarized as follows:
Element | Purpose | Features |
---|---|---|
TripCoins | in-game currency | earned in battles, spent on upgrades and items |
Red Tripcoin | temporary resource | appears in matches, active for a few seconds |
NFT on Ethereum | collectible assets | provide skins, bonuses, and event access |
NFTs on Ethereum ensure transparent ownership and the possibility of resale, which strengthens the value of the collections. TripCoins shape the gameplay loop, stimulating progression and player retention. Unlike traditional P2E projects, SuperTrip⁶⁴ does not yet have its own tradable token, focusing instead on the “game + NFT” model. This format maintains a balance between accessibility for newcomers and exclusive benefits for collectors, while the artistic aspect becomes an integral part of the gameplay.
Players, media, and the current development of SuperTrip⁶⁴
The project’s strong side is its community, uniting players, NFT collectors, and digital art enthusiasts. Discord serves as the central hub for interaction, where discussions, new feature testing, and in-game contests take place. Owners of collectible assets gain access to private channels and events, keeping interest in the ecosystem alive and fostering a club-like atmosphere.
In media space, SuperTrip⁶⁴ uses different channels:
- Discord functions as the main platform for communication and news;
- TikTok is used for viral clips and visual teasers;
- Instagram highlights the artistic side of the project;
- X (Twitter) works as a channel for announcements and discussions with the crypto community.
This variety of platforms helps reach different audiences while reinforcing the brand. The game is actively developing: version 2.0.0 introduced a redesigned interface, an updated shooter mode, and expanded social features. NFT collections remain in demand on marketplaces, and rare items continue to retain their value. Despite its niche nature, SuperTrip⁶⁴ is steadily strengthening its position and forming a sustainable community, creating a foundation for future growth.
Conclusion
SuperTrip⁶⁴ represents a rare example of blending gameplay, digital art, and NFT collecting. The project has successfully combined the nostalgic aesthetics of retro consoles with modern Web3 tools, offering players not only a dynamic shooter but also a space for customization and social interaction. The absence of its own token is balanced by the value of Ethereum-based collectibles and the activity of the community, which forms the core of the ecosystem. SuperTrip⁶⁴ remains a niche yet promising project where an artistic approach merges with gaming experience, creating a foundation for further development.