Arbitrum Gaming Ventures Fund is an investment initiative within the Arbitrum ecosystem designed to support Web3 games, studios, and infrastructure. The program was launched as the Gaming Catalyst Program with a budget of 225 million ARB and was rebranded as Arbitrum Gaming Ventures in 2025. In summer 2026, the DAO ended new AGV investments and began returning unused capital while continuing to manage the existing portfolio.
Contents
- Arbitrum Gaming Ventures: History and Fund Creation
- How the AGV Investment Model Worked
- Arbitrum Gaming Ventures Portfolio and Ecosystem Projects
- ARB, Arbitrum Orbit, and the Web3 Gaming Strategy
- AGV Wind-Down in 2026, Risks, and Program Results

1. Arbitrum Gaming Ventures: History and Fund Creation
The initiative emerged in 2024 under the name Gaming Catalyst Program, or GCP. Its goal was to accelerate the development of Arbitrum's gaming sector and attract developers using Arbitrum One, Arbitrum Orbit, and Stylus. Unlike a conventional grant program, GCP was designed from the beginning to combine direct team funding, collaboration with publishers, investments, and support for infrastructure solutions.
In June 2024, Arbitrum DAO approved the allocation of 225 million ARB for a three-year program. The largest portion — 200 million ARB — was allocated to ecosystem incentives. Of this amount, 160 million ARB was intended for attracting and supporting developers, while 40 million ARB was designated for infrastructure, tools, and solutions required by gaming projects. A separate operational budget was also established.
Under the original model, funding could be provided both to independent developers and to teams working through approved game publishers. Publishers were expected to participate in project selection and invest their own capital, reducing some of the risks for the DAO. The infrastructure budget covered SDKs, payment solutions, Account Abstraction, gasless transactions, analytics, and other tools for Web3 games.
In May 2025, the Gaming Catalyst Program was renamed Arbitrum Gaming Ventures, or AGV. The change reflected a shift from the broader concept of a gaming "catalyst" toward a more clearly defined venture investment model. The objective was not only to increase the number of projects using Arbitrum but also to create a portfolio of assets that could potentially generate long-term value for Arbitrum DAO.
2. How the AGV Investment Model Worked
Arbitrum Gaming Ventures was not a traditional independent venture capital fund backed by a limited group of private investors. Its capital came from the Arbitrum DAO treasury, meaning that the initiative combined elements of venture investing with decentralized governance. The AGV team was responsible for sourcing projects, conducting due diligence, structuring deals, and supporting portfolio companies after investment.
The investment strategy gradually expanded beyond its original blockchain gaming focus. By the end of 2025, AGV was considering games, distribution infrastructure, entertainment applications, the creator economy, prediction markets, and other consumer-oriented sectors with gaming elements. The primary criterion increasingly became a product's ability to attract and retain users rather than simply having a token or NFT component.
Key areas of activity for Arbitrum Gaming Ventures included:
- direct investments in game studios and Web3 companies;
- support for projects using Arbitrum and Arbitrum Orbit;
- funding infrastructure and developer tools;
- grants for selected gaming and technology teams;
- co-investments with external venture funds and strategic partners;
- supporting portfolio companies with development, distribution, and ecosystem connections;
- organizing playtest sessions and interaction between teams and Arbitrum DAO;
- sourcing projects beyond traditional GameFi, including entertainment and consumer applications.
When evaluating deals, AGV used an investment committee, internal due diligence, and a capital reservation system for potential follow-on rounds. The program council performed an oversight role and was intended to improve transparency for the DAO. Some information about negotiations and deal terms could remain confidential because public disclosure could weaken AGV's position during investment negotiations.
By the end of 2025, AGV reported that more than $12 million had been allocated through investments, reserved commitments, and grants across approximately 20 companies. This was significantly lower than the initial amount allocated in ARB, which later became one of the factors considered in discussions about the efficiency of the overall structure.
3. Arbitrum Gaming Ventures Portfolio and Ecosystem Projects
AGV's first major investment cohort was announced in May 2025, with approximately $10 million allocated to it. The portfolio included different types of projects: games, distribution infrastructure, specialized networks, and technology studios. This demonstrated that AGV viewed gaming as a broader value chain extending from game content to infrastructure and user acquisition.
Among the first publicly announced projects were Wildcard, Hyve Labs, T-Rex, Xai, and Proof of Play. The portfolio later expanded to include additional gaming, entertainment, and consumer companies. By 2026, the AGV website also featured Golden Tides, The Lost Glitches, Forge, Jin Anomaly, Thousands, Coverd, and several other projects.
| Project | Category | Role in AGV's Investment Strategy |
|---|---|---|
| Wildcard | Competitive Web3 game | 2v2 action game with card-based mechanics and on-chain elements |
| Hyve Labs | Game distribution | Game distribution through browsers, Telegram, Farcaster, and other channels |
| Xai | Gaming Layer 3 | Arbitrum Orbit-based network designed to scale blockchain games |
| Proof of Play | Game studio and infrastructure | Development of on-chain games, including Pirate Nation, and proprietary technology |
| T-Rex | Consumer blockchain | Infrastructure for consumer-oriented Web3 applications |
| Golden Tides | Adventure MOBA | A Psychedelic Games project supported by AGV |
In 2026, the portfolio continued to develop even as the program later moved toward a wind-down. For example, Psychedelic Games raised $3.5 million for Golden Tides in a funding round involving KRAFTON, FlyQuest, and AGV. AGV also participated in financing projects outside traditional Web3 gaming, reflecting its broader consumer-focused strategy.
For the DAO, this portfolio served two purposes. On the one hand, supported companies were expected to increase the use of Arbitrum and related networks. On the other hand, direct investments created the possibility of capital returns or appreciation in the value of equity and other positions, unlike conventional grants, which generally do not create financial assets for the treasury.

4. ARB, Arbitrum Orbit, and the Web3 Gaming Strategy
AGV's strategy was connected not only to financing individual games but also to expanding Arbitrum's technology ecosystem. Arbitrum One operates as an Ethereum Layer 2 network, while Orbit enables developers to create custom L2 and L3 chains with configurable architectures. For gaming projects, this makes it possible to separate core infrastructure from specialized networks with their own performance and economic parameters.
One of the most notable examples was Xai, a gaming Layer 3 built using Arbitrum Orbit. This model makes it possible to move a large volume of gaming operations to a dedicated network while maintaining a connection to the Ethereum ecosystem. For studios, important considerations include lower fees, scalability, and the ability to make blockchain interactions less visible to conventional users.
Another area was Stylus, an Arbitrum technology that allows smart contracts to be developed not only in Solidity but also in languages that compile to WebAssembly, including Rust. The original Gaming Catalyst Program specifically allocated funding for tools and infrastructure that could make such technologies easier for game developers to use.
ARB itself served as the governance token and the program's primary budget asset. This created a distinctive feature of AGV's financial model: the dollar value of available capital depended on the market price of ARB. When the token price declined, the actual purchasing power of the allocated tokens also decreased, complicating long-term planning and the need to reserve capital for future investment rounds.
By 2025–2026, AGV's strategy had moved beyond the goal of attracting as many blockchain games as possible. The team increasingly focused on products with sustainable user demand, strong distribution, and the ability to use blockchain only where it provided a specific function. This approach reflected broader changes in the GameFi market following declining interest in simple play-to-earn models.
5. AGV Wind-Down in 2026, Risks, and Program Results
In summer 2026, Arbitrum DAO reviewed the strategy of Arbitrum Gaming Ventures and decided to discontinue new investments, focusing instead on managing the existing portfolio and returning unused capital.
On July 2, 2026, the governance process approved a structured wind-down of AGV. New external investments and grant activities were discontinued, although reserves could remain available for follow-on rounds involving promising companies already in the portfolio. The plan provided for the return of approximately 143.7 million ARB.
In July, the Arbitrum Foundation returned approximately 86.18 million ARB to the DAO Treasury, while another approximately 42.99 million ARB was returned through the operating structure. An additional 7 million USDC was redirected to the treasury asset management system. In August, a new council was established to oversee the wind-down process.
AGV's experience demonstrated several risks associated with DAO-funded venture programs. A large budget can be difficult to deploy quickly into high-quality projects, as investments require due diligence, legal support, and lengthy negotiations. When the volume of completed deals remains relatively small, operating expenses also become more significant.
Arbitrum DAO's priorities had also changed by 2026. Instead of maintaining a large standalone focus on gaming, the ecosystem began evaluating a broader range of sectors with potential economic returns.
As of September 2026, AGV is undergoing an orderly wind-down. New external investments have ended, a significant portion of the capital has been returned to the DAO, and operations are focused on managing the existing portfolio. At the same time, the projects supported by AGV and Arbitrum's gaming infrastructure continue to operate independently of the fund itself.











