DeFight page
Introduction
Project Mission
What makes the game unique (USP)
Project overview
Game world and gameplay
Players and their motivations
Platforms
Fight
Stand out
Gameplay
Basic mechanics
MVP
NFT objects: heroes, equipment, collectible characters
Rarity, upgrades, synthesizing
Progression system
Levels, ranks, ratings
Seasons / tournaments / events
Factions and Alliances
Player interaction system
Capturing territory, influencing the world
Economy and Play-to-Earn
Earnings mechanics
Sources of income for players and alliances
Impact on the economy - how inflation is balanced
Tokenomics
Primary token and its role
Allocation and motivation funds
Westing, freezing, burning
NFT model and digital assets
NFT usecases
Release/mint mechanics
Marketplace and trade
Technology architecture
AI-media infrastructure Dapp.Expert
🧬 Reference: how AI media works
Blockchains
Contracts
Security and audit
Roadmap
Launch of the loyalty program
Testing (beta version)
MVP-version of the project
Full project release
Team and partners
Founders, experience
Consultants
Partnerships and investors
Legal reservations
Disclamer
Regulatory information
Links to social networks and community