Tokenomics

Token Purpose and Utility

FANTIC is the utility token at the core of the DeFight Club economy. It is used as the primary medium of exchange between players and participates in key mechanics: item trading, upgrade acceleration, equipment rental, base development, and access to in-game infrastructure. Player economic activity drives demand for the token, and its value is bolstered by limited circulation and built-in incentives.


Token Type and Characteristics

FANTIC is a pure utility token. It does not confer governance rights and is not a traditional investment vehicle. Its function is to facilitate exchange between players, enable game features, and participate in reward distribution through staking and referral systems. Every token in circulation results from actual user actions: in-game transactions, synthesis, power-ups, and PvP battles.


Economic Model Rationale

The project’s economic model excludes automatic token issuance. FANTIC enters circulation solely through player-driven trade and social activities: buying, selling, renting, participating in synthesis, and completing quests. It is not generated by PvE or farming—it is a fully market-driven asset. This architecture removes inflationary risks and creates demand underpinned by engagement. Built-in limits on withdrawals, fees, and limited token sources maintain a stable balance between consumption and scarcity.


Economic Flows Overview

The FANTIC economy is built on redistributing value between players and ecosystem growth funds.

  • A player sells an item and receives FANTIC from the buyer.
  • The buyer spends the token and receives the good or service.
  • A 10% marketplace fee is charged to the seller for each transaction:
    • 5% flows into the liquidity and staking pool;
    • 5% goes to the referral rewards fund.

These pools are used for engagement rewards and participation in DeFi mechanics.
Note: if a pool is empty at the time of disbursement, the corresponding reward is skipped, protecting the economy from overheating and uncontrolled issuance.


Integration with Game and Social Mechanics

  • Income from selling mined or upgraded items;
  • Increased item value through burn-mechanic synthesis;
  • Alliance profits from controlling service locations;
  • Rewards for referred player activity;
  • Participation in staking and liquidity formation.

FANTIC is more than just in-game currency; it is the foundation of the DeFight Club economic model. Its value is driven by player actions, and its stability is ensured by built-in redistribution, scarcity, and engagement mechanisms.