Table of levels and ratings
Progression Mechanics
The progression system in DeFight Club is based on multi-level development of game entities: characters, drones, infrastructure, and global rankings. Together, they create a systematic and transparent model of growth, essential for both PvE/PvP activities and participation in the in-game economy.
Hero Progression
Each hero evolves along several paths:
- Level — up to 150, affects stats and combat effectiveness;
- Abilities — unlocked and upgraded using special shards;
- Faction branches — unique skills for Bulls and Bears;
- Mastery — an additional bonus system adaptable to playstyle.
The flexible system allows for personalized builds and synergy with equipment and drones.
Drone Upgrades
Drones are enhancers with their own meta-experience system:
- Up to 100 levels of development,
- Three types: Attack (CriticalCore), Defense (ArmorDrone), Evasion (GlitchRunner),
- Limits: Common heroes — 1 drone, Flexers — one of each type.
Drones enhance fighters, level up in combat, and are key to strategic planning.
Infrastructure Development
The player base (Megaplex) is developed through:
- Central modules: base level, Hybercube,
- Production buildings,
- Research Center — unlocks synthesis, drone upgrades, and economic functions,
- Alliance functions — in cooperative mode.
Base development affects speed, feature access, and player interaction.
Rankings and Tiers
- Individual rankings — based on PvE and PvP,
- Alliance rankings — depend on activity, zone control and retention,
- Seasonal leaderboards — with rewards and rotation,
- Cross-server tournaments — for competitive interaction between communities.
Conclusion
The level, rank, and rating system in DeFight Club serves several purposes:
- Provides long-term motivation,
- Creates a clear development structure,
- Supports the economy and cooperative mechanics.
This architecture creates a sustainable game loop with scalability and internal support.