Table of levels and ratings

Progression Mechanics

The progression system in DeFight Club is based on multi-level development of game entities: characters, drones, infrastructure, and global rankings. Together, they create a systematic and transparent model of growth, essential for both PvE/PvP activities and participation in the in-game economy.

Hero Progression

Each hero evolves along several paths:

  • Level — up to 150, affects stats and combat effectiveness;
  • Abilities — unlocked and upgraded using special shards;
  • Faction branches — unique skills for Bulls and Bears;
  • Mastery — an additional bonus system adaptable to playstyle.

The flexible system allows for personalized builds and synergy with equipment and drones.

Drone Upgrades

Drones are enhancers with their own meta-experience system:

  • Up to 100 levels of development,
  • Three types: Attack (CriticalCore), Defense (ArmorDrone), Evasion (GlitchRunner),
  • Limits: Common heroes — 1 drone, Flexers — one of each type.

Drones enhance fighters, level up in combat, and are key to strategic planning.

Infrastructure Development

The player base (Megaplex) is developed through:

  • Central modules: base level, Hybercube,
  • Production buildings,
  • Research Center — unlocks synthesis, drone upgrades, and economic functions,
  • Alliance functions — in cooperative mode.

Base development affects speed, feature access, and player interaction.

Rankings and Tiers

  • Individual rankings — based on PvE and PvP,
  • Alliance rankings — depend on activity, zone control and retention,
  • Seasonal leaderboards — with rewards and rotation,
  • Cross-server tournaments — for competitive interaction between communities.

Conclusion

The level, rank, and rating system in DeFight Club serves several purposes:

  • Provides long-term motivation,
  • Creates a clear development structure,
  • Supports the economy and cooperative mechanics.

This architecture creates a sustainable game loop with scalability and internal support.