Tokenomics

Purpose and Utility of the Token

FANTIC is a utility token at the core of the DeFight Club economy. It serves as the primary medium of exchange between players and is involved in key mechanics: trading items, accelerating upgrades, renting equipment, base development, and accessing in-game infrastructure. Player activity creates demand for the token, while its value is reinforced by limited circulation and built-in incentives.

Token Type and Features

FANTIC is a pure utility token. It does not grant governance rights and is not an investment asset in the traditional sense. Its role is to facilitate player transactions, unlock gameplay features, and participate in reward distribution via staking and the referral system. Every token in circulation originates from real player actions: in-game deals, synthesis, leveling, and PvP battles.

Economic Model Justification

The economic model excludes automatic token issuance. FANTIC enters circulation only through trade and social activity: purchases, sales, rentals, synthesis, and quests. It is not generated through PvE or farming—it’s a fully market-driven asset. This structure eliminates inflation risks and ensures that demand is driven by engagement. Built-in withdrawal limits, fees, and capped token sources create a sustainable balance between consumption and scarcity.

Economic Flow Overview

The FANTIC economic model is based on value redistribution between players and ecosystem growth funds.

  • A player sells an item — receives FANTIC from the buyer.
  • The buyer spends the token — receives a product or service.
  • A 10% marketplace fee is charged to the seller:
    • 5% goes to the liquidity and staking pool;
    • 5% goes to the referral reward fund.

These pools are used for engagement rewards and DeFi mechanics.
Note: if either pool is empty at the time of transaction, the corresponding payout is skipped — protecting the economy from overheating and uncontrolled emissions.

Token Integration with Gameplay and Social Mechanics

  • revenue from selling looted or upgraded items;
  • item value growth through synthesis with burn mechanics;
  • alliance profits from controlling service locations;
  • rewards for active referred players;
  • participation in staking and liquidity provisioning.

FANTIC is not just an in-game currency — it is the backbone of the DeFight Club economy. Its value is driven by player actions, while its stability is ensured by embedded mechanisms of redistribution, scarcity, and engagement.